Perancangan Cutscene pada Rhythm Game dengan Penerapan Teknik Cut-Out dan Frame-by-Frame. Prosiding Seminar Seni Media Rekam, [S. l.], v. 3, n. 1, p. 257–266, 2025. DOI: 10.24821/k5dzem24. Disponível em: https://prosiding.isi.ac.id/index.php/ssmr/article/view/68.. Acesso em: 19 apr. 2026.